4th Computer Graphics, Animation and Virtual Reality 2017

4th Computer Graphics, Animation and Virtual Reality 2017

Sep 25 '17 9:00am - Sep 26 '17 5:30pm @ Berlin
Conference
Computer Graphics & Animation 2017 will focus on the theme “Shaping the Future with Innovations in Graphics & Animation”
❖❖❖ Book your ticket here: bit.ly/2py7ZWc ❖❖❖

Collaborators-: ACM Computers in Entertainment (CiE), The Institute for Education, Research, and Scholarships (IFERS), New Media Film Festival and Springer "Encyclopedia Computer Graphics and Games" (ECGG), International Game Developers Association (IGDA), Science and Engineering Research Support soCiety (SERSC)

Notable Keynotes Computer Graphics & Animation 2017:
➦ Professor Michela Spagnuolo– Research Director, CNR-IMATI, Italy
➦ Susan Johnston - CEO, Select Services Films, Inc. USA
➦ Dr. Lars Linsen - University of Münster, Germany
➦ Dr. Yonghuai Liu – Senior Lecturer, Aberystwyth University, UK

The Organizing Committee welcomes participants from six continents to Computer Graphics and Animation 2017 during September 25-26 at Berlin, Germany, featuring excellent presentations and eminent Keynote speakers. The conference will address several scenarios, ranging from disseminating new research findings to exploring avenues for ...
❖❖❖ Book your ticket here: bit.ly/2py7ZWc ❖❖❖

Collaborators-: ACM Computers in Entertainment (CiE), The Institute for Education, Research, and Scholarships (IFERS), New Media Film Festival and Springer "Encyclopedia Computer Graphics and Games" (ECGG), International Game Developers Association (IGDA), Science and Engineering Research Support soCiety (SERSC)

Notable Keynotes Computer Graphics & Animation 2017:
➦ Professor Michela Spagnuolo– Research Director, CNR-IMATI, Italy
➦ Susan Johnston - CEO, Select Services Films, Inc. USA
➦ Dr. Lars Linsen - University of Münster, Germany
➦ Dr. Yonghuai Liu – Senior Lecturer, Aberystwyth University, UK

The Organizing Committee welcomes participants from six continents to Computer Graphics and Animation 2017 during September 25-26 at Berlin, Germany, featuring excellent presentations and eminent Keynote speakers. The conference will address several scenarios, ranging from disseminating new research findings to exploring avenues for making ground-breaking techniques ready available to the industry. Scientists, professionals, practitioners and students will be able to have quick access to the knowledge that might advance their research, their profession, their study or make their company more competitive and discuss about the innovative technologies and applications in many fields including real-time graphics, 3D animation, computer vision, modeling, visual analytics, scientific visualization, mesh generation, virtual reality, ray tracing, computational geometry, rendering, medical imaging, scientific computing, 3D printing, human-computer interaction, image processing, virtual and augmented reality, game design & development, gamifications & social game mechanics and 3D web technology etc.,
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