SkookumScript is the superpowered real-time scripting language and tool suite that turbocharges video game development. Simple, powerful and easy to learn, SkookumScript allows the creation of compelling and sophisticated gameplay—AI, missions, interactive audio, UI, and automation—with surprisingly few lines of code. Crafted over more than 12 years and battle-tested by veteran game developers on major game titles, SkookumScript transforms team composition, workflow, and the very thought process of video game development. SkookumScript is the scripting solution for every genre of game, on every platform, everywhere.

Now available as a free, turn-key plugin for the Unreal game engine:

www.unrealengine.com/marketplace/skookumscript...
SkookumScript is the superpowered real-time scripting language and tool suite that turbocharges video game development. Simple, powerful and easy to learn, SkookumScript allows the creation of compelling and sophisticated gameplay—AI, missions, interactive audio, UI, and automation—with surprisingly few lines of code. Crafted over more than 12 years and battle-tested by veteran game developers on major game titles, SkookumScript transforms team composition, workflow, and the very thought process of video game development. SkookumScript is the scripting solution for every genre of game, on every platform, everywhere.

Now available as a free, turn-key plugin for the Unreal game engine:

www.unrealengine.com/marketplace/skookumscript
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Chane Hollander

Markus is a genius, and I don't mean that in any over appraising manner!

Seriously; If you want complex math solutions for a variety of low level game systems Markus is your man. In the last big project we worked on together Markus was responsible for creating & optimizing a variety of our core systems surrounding visibility, terrain compression and complex animation systems.

Markus is one of the people that it is a true pleasure to work around. I highly recommend Markus if you need a Senior Programmer.

Ryan R. Bond

It was truly an honor to work with Markus - incredibly sharp engineer, very cheerful and positive attitude, a master at digging down into very complex low-level systems yet also able to change gears quickly when emergencies pop up. I can't count the times, going over the schedule-du-jour trying to squeeze in some new urgency, that I thought "Thank God we have Markus." Good estimates, broad and flexible skillset, positive, friendly attitude - Markus is absolutely top-tier.

Graham Truax Advisor at Agog Labs

In working with “Agog” as an Advisor/EiR I have a slight bias to the amazing scope, depth and quality of Conan’s work; and the awesomeness of SkookumScript! However, I say with huge admiration that Conan is a true master of his trade. While at times his passion is often difficult to contain he has proven to be both an astute student and a generous teacher/collaborator within our greater community. SkookumScript is a brilliant and elegantly crafted language that bridges both the simple and the complex. Perhaps most importantly of all SkookumScript has been battle tested over numerous product iterations and customer use-case scenarios.

David Roberts

I've worked with Conan Reis and the technology he has created under the "Agog" banner for over 6 years. He has consistently demonstrated an ability to produce effective, efficient and well thought out solutions to game development problems. He has always been great with support and taking ownership of any problems that may come up. Skookum Script continues to be a key component of the United Front Games in-house game engine.