Location based data CONCEPT for visualisation with interaction, seamless indoor and outdoor positioning, offline and online operability, open source and sensor data feed, crowdsourcing.

Our business segments are: cities, buldings, forest and gaming and we are looking for business partnership and customer pilots in each of them abroad.

In Cities we cope with smart city challenges, such as visualising open source datat, IoT feeds and combining the big data to the map interface. Also we work with city tourism. An example is an infroscreen with updated traffic guidance during a tram line construction works in Tampere, Finland.

In Buildings our work is based on the seamless outdoor and indoor location, which would be useful for both the visitors and emplyees in campus areas, hospitals and event venues. An example is the air quality visualisation in Oulu, Finland. We have had the data feed of IoT sensors with four indicators, temperature, humidity, corbon dioxide, pressure in real ti...
Location based data CONCEPT for visualisation with interaction, seamless indoor and outdoor positioning, offline and online operability, open source and sensor data feed, crowdsourcing.

Our business segments are: cities, buldings, forest and gaming and we are looking for business partnership and customer pilots in each of them abroad.

In Cities we cope with smart city challenges, such as visualising open source datat, IoT feeds and combining the big data to the map interface. Also we work with city tourism. An example is an infroscreen with updated traffic guidance during a tram line construction works in Tampere, Finland.

In Buildings our work is based on the seamless outdoor and indoor location, which would be useful for both the visitors and emplyees in campus areas, hospitals and event venues. An example is the air quality visualisation in Oulu, Finland. We have had the data feed of IoT sensors with four indicators, temperature, humidity, corbon dioxide, pressure in real time, and also with the history.

In Forest it is about environmental issues, tourism in nature, visualising the open source data to indicate e.g. climate change effects. Also crowdsourcing is important and remarkable feature, not just for fun: one example is the crowdsourcing app for Birdlife Finland for birdwatchers, who have done 100 000 database recorded observations with it. The global demo is available on Google Play.

Gaming covers education and wellbeing. The gamification is a way to motivate digital use: the user will get an instant feedback by gaming. Also there is a possibility to make APIs for professionals: teachers, and health care professionals.

Thanks to our business logics, we are building a solid ground to our operations. With the mutual technological platform and 4 different business sectors we are able to serve a number of use cases withour any problem. The structure of our company will provide us a credible background and also helps us to settle abroad for the education business as well.

We have created a concept that is unique, but still have a good market demand: scalable interactive maps. We have good experience with a good number of companies and know what r&d we should be doing in order to serve the company customers' digital demand: we need to improve our B2B approach to the location based learning paths, immediate feedback, overall feedback, statistics, analyse the learning path performance, but also the process of creating them.
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Nadja Osipova
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Nadja Osipova