Using virtual reality, the key functionality of Edu-Mate! is to improve cognitive functioning (attention, memory, language, perception, decision making and problem solving) as well as, social skills (effective communication, conflict resolution, active listening, empathy, relationship management, respect and good morals) in children who possess mental, emotional, behavioral and/or social difficulties. It places the user within realistic scenarios, in which, cognition and/or social skills are needed. The users’ performance can be observed during the entire scenario and once completed feedback will be provided for further improvement.

Edu-Mate! Can be used by people who possess mental, social, emotional and/or behavioral difficulties that prevent them from flourishing in everyday life situations. Many people who live with these difficulties will avoid common scenarios because they do not feel comfortable when presented with them. Edu-Mate! Will essentially provide them with a host of...
Using virtual reality, the key functionality of Edu-Mate! is to improve cognitive functioning (attention, memory, language, perception, decision making and problem solving) as well as, social skills (effective communication, conflict resolution, active listening, empathy, relationship management, respect and good morals) in children who possess mental, emotional, behavioral and/or social difficulties. It places the user within realistic scenarios, in which, cognition and/or social skills are needed. The users’ performance can be observed during the entire scenario and once completed feedback will be provided for further improvement.

Edu-Mate! Can be used by people who possess mental, social, emotional and/or behavioral difficulties that prevent them from flourishing in everyday life situations. Many people who live with these difficulties will avoid common scenarios because they do not feel comfortable when presented with them. Edu-Mate! Will essentially provide them with a host of safe and forgiving role-play scenarios, in which, they can ‘live out’ situations that require cognitive processing and social skills, this will develop these abilities and the user can transfer them into real life. Ultimately, it can be used by anyone, however it will be targeted towards people living with mental, emotional, social, and behavioral problems who wish to test and improve their social and cognitive skills.

Virtual reality (VR) may be an ideal tool for allowing participants to practice behaviors in role-play situations, whilst also providing a safe environment for rule learning and repetition of tasks. Role-play within virtual environments could promote the mental simulation of social events, potentially allowing a greater insight into people’s minds. Practice of behaviors, both within and across contexts, could also encourage a more flexible approach to social problem solving. Virtual environments offer a new and exciting perspective on social skills training for people with autistic spectrum disorders, ADHD, Asperger’s syndrome and even some phobias.
More information

Employees

Jack Findlay
Admin
Jack Findlay Owner I am a passionate and ambitious person, eager to create my own business that helps children with a variety of mental health issues.