ERISIUM is a video game company currently focused on the Microsoft game Minecraft. We setup and create original games content to bring the Minecraft players together on our platform. Players connect to Erisium servers and interact with each other. Indeed, we use the Minecraft universe as a game engine to offer players another way of playing in multi-player. Today Minecraft has around 500 millions players and very few place to play online. (The Minecraft Multiplayer mode is open to selected partners)

Erisium is a B2C business, we are on a freemium subscription model. Our subscription allows players to create their own customized game and put a new game experience for our Community. Players who do not have the subscription have the choice of playing the classic Erisium game or the exclusive one created by subscribed players. In a distant future, our ambition is to collaborate with professionals from the educational sector in order to create educational tools for teachers to use in their...
ERISIUM is a video game company currently focused on the Microsoft game Minecraft. We setup and create original games content to bring the Minecraft players together on our platform. Players connect to Erisium servers and interact with each other. Indeed, we use the Minecraft universe as a game engine to offer players another way of playing in multi-player. Today Minecraft has around 500 millions players and very few place to play online. (The Minecraft Multiplayer mode is open to selected partners)

Erisium is a B2C business, we are on a freemium subscription model. Our subscription allows players to create their own customized game and put a new game experience for our Community. Players who do not have the subscription have the choice of playing the classic Erisium game or the exclusive one created by subscribed players. In a distant future, our ambition is to collaborate with professionals from the educational sector in order to create educational tools for teachers to use in their classroom.

Our platform has more than 500 000 unique players, with 10 000 paid users (present and past). We have around 60 000 monthly active user, including 10 000 new user. We launched our subscription model in 2017 and generated sales of 45 000 euros in the first year, amount doubled in 2018 then tripled in 2019 to get around 130 000 euros.

We planned to open our platform to the mobile and console world, and other country. We face the same challenge as classical consumer app. (retention, acquisition, monetization etc)
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Employees

Rayan B
Admin
Rayan B CEO I am a software engineer and in the past I worked in financial sector as a business analyst at CA-CIB.