Imagination Vent, LLC us currently working on Indie Assault a competitive team based platform fighter with popular characters and new mechanics. With our organization we are essentially making a platform like Facebook but for indie game characters that can be integrated into the gameplay experience offering a rewarding & familiar backdrop to fight against your opponents.

Imagination Vent was founded in June 2014 by a group of fighting game enthusiasts. The company headquarters is based in Lemon Grove, California, and we are a player focused studio. The team is passionately working on our 1st flagship game title, Indie Assault. The company uses our team’s creativity and kinetic energy to propel us forward with delivering a title that engages the user within every match. The game is composed of an all indie licensed roster, and the distinctive fighting styles provide plenty of variety for competitive and casual players.

The primary goal of Imagination Vent is to create a successful p...
Imagination Vent, LLC us currently working on Indie Assault a competitive team based platform fighter with popular characters and new mechanics. With our organization we are essentially making a platform like Facebook but for indie game characters that can be integrated into the gameplay experience offering a rewarding & familiar backdrop to fight against your opponents.

Imagination Vent was founded in June 2014 by a group of fighting game enthusiasts. The company headquarters is based in Lemon Grove, California, and we are a player focused studio. The team is passionately working on our 1st flagship game title, Indie Assault. The company uses our team’s creativity and kinetic energy to propel us forward with delivering a title that engages the user within every match. The game is composed of an all indie licensed roster, and the distinctive fighting styles provide plenty of variety for competitive and casual players.

The primary goal of Imagination Vent is to create a successful player-focused eSport game that reaches an unparalleled level of adoption. The Company quantifies this level by acquiring 500,000 active monthly users of Indie Assault within 12 months of product launch. Subsequently, the Company aims to continue to develop and launch the game for spectators using Virtual Reality (VR) to supplement the community concentration right back on our player-base.
The objective is to obtain $1.2 million of equity investment funding to finance the marketing and development of Indie Assault. As a $1 billion market and PC’s established platform for gamers everywhere we are looking to do something remarkable with Blue Startups & define a bright future for both Imagination Vent & Blue Startups. By coordinating efforts directly provided by Blue Startup Cohort’s extensive experience & mentorship to establish fighting games as the next great eSport genre of our time!

We are working on a next generation form of marketing that aligns with showing mascot logo/ symbols of company's in a playable gamified software for VR, PC, and next generation hardware console like PlayStation & Microsoft platforms
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David Logan

Jared's team truly has a unique and exciting concept here - not just as a game, but a platform. I'm honored to have our game Whispering Willows featured in Indie Assault.