Jonathan Wong

Jonathan Wong

I am a passionate designer/programmer that base actions on user-tests. I am goal-orientated and determined to produce quality AR apps.
UI/UX Design • General Engineer
Los Angeles, US
  • Design
  • C#
  • Casual Games
  • Communication
  • Design Thinking
  • Game Design
  • Game Development
  • Game Programming
  • Mobile Games
  • Programming
  • Video Games
OneAll Games

Game Developer @OneAll Games • Employee

Jun '16 - Present (4 years 11 months)

Foundry Six

CTO @Foundry Six • Co-Founder

Video Chat with Augmented Reality Games

AR Legends

CTO @AR Legends • Co-Founder

AR Legends creates AR games and experiences that are accessible to all.

Amazing things Jonathan's made
With no prior knowledge in coding, I self-taught myself C# after I left college 2 years ago. After completing my first Javascript class in my last year of college, I wanted to translate my final web-browser project onto a mobile platform, but I had no app building experience. After graduation, I spent the summer watching Java tutorials on Lynda, YouTube, and Unity's website. I eventually transitioned from studying Java to C# after discovering Unity.

Within the first few 3 months, I picked up the knowledge required to publish a game onto the Android and iOS store. The game had online connectivity with leader-boards, achievements, and a host of characters to retain users for the long-run. After the release, the project did well among my co-workers and peers in my university. The average user spent 10 minutes, with a few exceeding over 100 hours in playtime.