LigroGame is a unique software and game complex based on 3D computer technologies, which includes a license for the computer program "electronic environment for 3D modeling LigroGame", methodological and original game didactic manuals for teaching children of preschool age and primary school engineering and technical creativity and 3D modeling on geometric concepts. Computer 3D models of "LigroGame" can be implemented in 3D printing or used as AR /VR objects in virtual projects. Based on the 3D modeling technology in "LigroGame", the child can create an unlimited number of 3D printing models and virtual scenes of both a playful and cognitive nature. Design objects of the books "LigroGame" implements the idea of a "transformer" by combining elements of creative design and functionality of the objects of study, industrial designs design kit "LigroGame" are part of the competition of Lexus Design Award Russia Top Choice 2021. This complex is an innovative engineering class for early fo...
LigroGame is a unique software and game complex based on 3D computer technologies, which includes a license for the computer program "electronic environment for 3D modeling LigroGame", methodological and original game didactic manuals for teaching children of preschool age and primary school engineering and technical creativity and 3D modeling on geometric concepts. Computer 3D models of "LigroGame" can be implemented in 3D printing or used as AR /VR objects in virtual projects. Based on the 3D modeling technology in "LigroGame", the child can create an unlimited number of 3D printing models and virtual scenes of both a playful and cognitive nature. Design objects of the books "LigroGame" implements the idea of a "transformer" by combining elements of creative design and functionality of the objects of study, industrial designs design kit "LigroGame" are part of the competition of Lexus Design Award Russia Top Choice 2021. This complex is an innovative engineering class for early forms of natural-mathematical and technical education of children on 3D technologies: 3D modeling, 3D printing and virtual technologies.
Age orientation: 4-7 years, 8-12 years.
This complex is intended for preschool educational organizations, general education schools and educational institutions of additional education.
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Алена Молоднякова
Admin
Алена Молоднякова CEO Director of LLC ABSPANTHERA