We are a game development studio that aims to establish a high standard in how players experience and interact with in-game story. Our goal is to create games that focus on three main factors:
- Story that matters and drives the game,
- Fun and challenging gameplay,
- Deep, immersive experience.
We are working on our first project, “Metamorphosis” – a game based on Franz Kafka’s “Trial”, experienced from the micro-world perspective. Our design guidelines revolve around how the story and gameplay can be intertwined, to maximize player immersion.
Based on market-research and our industry’s understanding we were able to develop a prototype of a game that is catering to the most relevant trends in game-industry: provide mature content with interesting story and fun gameplay.
We have a very talented team of game-industry veterans, who were attracted by our idea and commitment to bringing something “new” to the game landscape. Among our core members and competences are gra...
We are a game development studio that aims to establish a high standard in how players experience and interact with in-game story. Our goal is to create games that focus on three main factors:
- Story that matters and drives the game,
- Fun and challenging gameplay,
- Deep, immersive experience.
We are working on our first project, “Metamorphosis” – a game based on Franz Kafka’s “Trial”, experienced from the micro-world perspective. Our design guidelines revolve around how the story and gameplay can be intertwined, to maximize player immersion.
Based on market-research and our industry’s understanding we were able to develop a prototype of a game that is catering to the most relevant trends in game-industry: provide mature content with interesting story and fun gameplay.
We have a very talented team of game-industry veterans, who were attracted by our idea and commitment to bringing something “new” to the game landscape. Among our core members and competences are graphic designers and 3D modelers, programmers, testers, motion-capture artists, audio designers.
The seed funding is required for us to be able to develop game demo, with final graphics and mechanics. This will allow us to do “secret reviews” of the game, provide a product to our community/ potential backers and gather feedback and obtain a publisher for full game development.
We also plan to use new technologies in both game development and in terms of input method. We will use an innovative neuron technology to be more flexible with the game development process and minimize motion capture costs at the same time. Our unique, micro-world setting is also a perfect place for an immersive VR experience, which we’ve already tested on Oculus Rift devkit 2.
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