Tickity Boom make games for female mobile gamers over 30. Not only is this the largest audience of mobile gamers, but also the fastest growing; yet games serving this market fall into the same well-worn genres and styles. We combine proven gameplay, sophisticated aesthetics, social features, and real-world content exploiting popular interests to offer truly unique experiences.

Our first game The Antiques Affair is like a Grown-Up-Pokémon meets the Antiques Roadshow, a game about collecting, restoring and trading antiques. Our audience love games but don’t want to be known as “gamers”, so we use real-world antiques and places, “fact-candy”, to make an experience that’s more than “just” a game.

Our core team has over 80 years combined experience working on some of the most successful titles in the games industry, a CTO with more than a decade specialising in mobile game development and a proven track record as developers of the award winning mobile games in our pr...
Tickity Boom make games for female mobile gamers over 30. Not only is this the largest audience of mobile gamers, but also the fastest growing; yet games serving this market fall into the same well-worn genres and styles. We combine proven gameplay, sophisticated aesthetics, social features, and real-world content exploiting popular interests to offer truly unique experiences.

Our first game The Antiques Affair is like a Grown-Up-Pokémon meets the Antiques Roadshow, a game about collecting, restoring and trading antiques. Our audience love games but don’t want to be known as “gamers”, so we use real-world antiques and places, “fact-candy”, to make an experience that’s more than “just” a game.

Our core team has over 80 years combined experience working on some of the most successful titles in the games industry, a CTO with more than a decade specialising in mobile game development and a proven track record as developers of the award winning mobile games in our previous jobs.

We have a publishing offer which will bring Marketing and UA spend and expertise to match our development spend.
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