Untold Games was created in 2013 by a team of talented Italian game developers and entertainment industry professionals with one simple idea: build cinematic adventures for virtual reality.

The background of our founders vary from the development of multi-platform games (PC, Mac, iOS, Android, Unity and Unreal Engine) to the entertainment industry (production of films, TV series, interactive webseries, theater). We are an active contributor of the VR revolution and we have developed many relationships and collaborations with key partners such as Razer, Epic Games, Sony, Oculus, Sixense and many others.

We are currently focused on the development of the first chapter of our first VR game, Loading Human, an episodic adventure game that will be released on PS4 during the first half of 2016.
The project was successfully backed on Kickstarter and has been subsequently funded by a renowned publisher which will bring the game to retail and digital stores.

Some side projects we have dev...
Untold Games was created in 2013 by a team of talented Italian game developers and entertainment industry professionals with one simple idea: build cinematic adventures for virtual reality.

The background of our founders vary from the development of multi-platform games (PC, Mac, iOS, Android, Unity and Unreal Engine) to the entertainment industry (production of films, TV series, interactive webseries, theater). We are an active contributor of the VR revolution and we have developed many relationships and collaborations with key partners such as Razer, Epic Games, Sony, Oculus, Sixense and many others.

We are currently focused on the development of the first chapter of our first VR game, Loading Human, an episodic adventure game that will be released on PS4 during the first half of 2016.
The project was successfully backed on Kickstarter and has been subsequently funded by a renowned publisher which will bring the game to retail and digital stores.

Some side projects we have developed during the last year and that we have scheduled across 2016 are VR experiences for b2b customers in various fields, ranging from the entertainment to the pharmaceutical industry.
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