While at Iowa State University I played a key role in building Meta!Blast (www.metablastcell.com/), a 3D cell biology computer game. I started off as an artist and grew to lead the development team.
The goal was to address K12 and undergraduate student misunderstandings in cellular biology. Meta!Blast combined accurate science pedagogy with production values found in for-entertainment games. At the time, it was the most accurate interactive representation of a cell that existed. Meta!Blast was the recipient of numerous awards and recognitions, including features in Nature, Science, and several National Science Foundation Awards.
Meta!Blast spun off several side projects, including a short animation, an art book, and three sets of large-format posters, two of which (Spatial and Time Scale sets) joined a special version of Meta!Blast as permanent exhibits at Science City, Kolkata and other national science museums in India which see over 2 million visitors annually.